Current:Home > MyPut Down That PS5 And Pick Up Your Switch For The Pixelated Pleasures Of 'Eastward' -VisionFunds
Put Down That PS5 And Pick Up Your Switch For The Pixelated Pleasures Of 'Eastward'
Oliver James Montgomery View
Date:2025-04-06 12:52:21
The most nimble game developers borrow. Like Shakespeare himself, they rummage through venerated titles crafted by the old guard and snag anything useful to them. They ask themselves "How can we create a game as inventive as Fallout, as artistic as Zelda and as gripping as The Last of Us?"
Shanghai developer Pixpil's newest title, Eastward, is a triumph that stretches the standard for indie game development; it masterfully combines popular tropes from older titles and genres without feeling hackneyed and stale. It's no easy feat, but Eastward passes the test with flying colors (and pixels).
An unlikely pair — and an unlikely weapon
Eastward follows two main (and very lovable) protagonists, John and Sam, who, unlike their names, are quite unique: John is a laconic, blue collar digger who sports a flannel and wields his trusty frying pan as a weapon. Sam is a rambunctious young girl with bright white hair and supernatural abilities. Together they form not only a formidable fighting duo, but a father-daughter-like relationship (they're not actually related) that tugs at your heartstrings at several moments during your playthrough. They are a beautiful pair, and when they're not taking down monsters, the adorable Sam is usually inhaling something delicious John cooked on his handy frying pan.
As mysteries unfurl in Eastward, it becomes clearer that Sam and John's world is deteriorating. There are hints of a population in decline as a deadly miasma engulfs forests, towns, and distant cities. Although the game does include classic video game apocalypse imagery — burnt down homes, looted shops and crumbled bridges — Eastward does a better job than most titles at teasing out information about disasters to come. I felt tense during my playthrough; the plot-related dialogue shrouds itself in enough mystery to keep players guessing about the oncoming calamity.
Eastward expertly toes the line between lovable and genuinely dark. Though the game does have too many cutscenes, the more significant ones play out like an off-Broadway drama; there's tension, pain, and loss. It's especially jarring when that darkness appears in pixelated form. As characters discover hard truths, profess feelings or show compassion, you can see it on their faces: Pixpil proves that you don't need high-resolution graphics to convey sincere emotion.
Deep detail keeps players engaged
Pixpil's tiny team managed to pack incredible detail into each part of Eastward's map without sacrificing quality in other aspects like writing or character development. Each pixel blasts color through the Switch's limited screen. It's like each individual dot was crafted with the utmost care. As John and Sam traverse dark dungeons or New Dam City's bright, Japan-like streets, I felt as though I was part of their story. What interesting shops awaited us around the next corner? What monsters were going to try to rip me apart while I bashed them with my frying pan?
It's clear that Pixpil devoted tons of time and effort to creating something visually appealing. When I think back to the handheld Zelda games like The Minish Cap or even the recent Link's Awakening remake, I realize that Eastward went above and beyond Nintendo's artistic prowess. This isn't to say that these famous Zelda titles aren't impressive — they are, but Eastward's team managed to capture my sense of adventure even more than those titles. Each character sprite has distinctive traits, like a woolly beard or purple hair, each building embraces the woe of an impoverished city, ads plastered across cement and air conditioners shoved into windows. Somehow, Eastward's visuals make me want to ditch my D.C. apartment and travel to these seedy cities, even when they're on the brink of downfall.
Some awkward musical choices don't mar the masterful sound design
Embedded in this visual gem is a sound design masterclass. Dialogue bubbles blip and chirp playfully, John's frying pan whap-whap-whaps at electrified slugs. Even Sam's muted footsteps in a quiet room are designed with care. The sounds are physical and add another thoughtful dimension to Eastward.
It took me a few hours with Eastward to appreciate its music. I didn't love the repetitive synthy tunes at first because they sounded a little lazy, but over time some of the more hidden elements of the game's music jumped out at me, like a piano backing I hadn't noticed or a guitar lick I enjoyed. The transitions between cutscenes often meant cutting off one tune and beginning another; just as I was starting to enjoy one track, a cutscene or change of location interrupted it. I did expect more musical flair and originality from a game that oozes quality elsewhere, but it satisfied me enough.
It's games like Eastward that remind me that it's okay to let the PS5 sit idle next to the TV. Nowadays it is so tempting to devote all my gaming to a badass new console, but indie diamonds like this one prove how much story can be told with so little processing power. It renews my confidence in originality in gaming when a team like Pixpil can produce something on par with the big money behind major studios. Nintendo, Sony and Microsoft should make note of games like Eastward — they'll have plenty of ingenuity to borrow.
Keller Gordon is a columnist for Join The Game. Find him on Twitter: @kelbot_
veryGood! (41)
Related
- Cincinnati Bengals quarterback Joe Burrow owns a $3 million Batmobile Tumbler
- Former Ohio Senate President Stanley Aronoff dies at 91
- Netflix reveals first look at 'Squid Game' Season 2: What we know about new episodes
- Move to strip gender rights from Iowa’s civil rights law rejected by legislators
- Macy's says employee who allegedly hid $150 million in expenses had no major 'impact'
- Apple ends yearlong sales slump with slight revenue rise in holiday-season period but stock slips
- Donald Glover shares big 'Community' movie update: 'I'm all in'
- New Hampshire House refuses to either further restrict or protect abortion rights
- Why Sean "Diddy" Combs Is Being Given a Laptop in Jail Amid Witness Intimidation Fears
- Camp Lejeune water contamination tied to range of cancers, CDC study finds
Ranking
- Highlights from Trump’s interview with Time magazine
- Meta posts sharp profit, revenue increase in Q4 thanks to cost cuts and advertising rebound
- New Hampshire House refuses to either further restrict or protect abortion rights
- 3 killed, 9 injured in hangar collapse at Boise airport, officials say
- North Carolina trustees approve Bill Belichick’s deal ahead of introductory news conference
- Here’s What’s Coming to Netflix in February 2024
- How accurate is Punxsutawney Phil? His Groundhog Day predictions aren't great, data shows.
- Indiana lawmakers push ease child care regulations and incentivize industry’s workers
Recommendation
Man can't find second winning lottery ticket, sues over $394 million jackpot, lawsuit says
Federal officials issue new guidelines in an effort to pump the brakes on catchy highway signs
Lawmaker seeks to reverse Nebraska governor’s rejection of federal child food funding
Firm announces $25M settlement over role in Flint, Michigan, lead-tainted water crisis
Google unveils a quantum chip. Could it help unlock the universe's deepest secrets?
The Senate is headed for a crucial test vote on new border policies and Ukraine aid
Elmo Wants to Reassure You There Are Sunny Days Ahead After His Viral Check-in
Mississippi House passes bill to legalize online sports betting